On Apr 3, 4:16 pm, Steven Bethard <steven.beth...@gmail.comwrote:
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bhochstet...@gmail.com wrote:
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On Apr 3, 2:04 pm, Steven Bethard <steven.beth...@gmail.comwrote:
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bhochstet...@gmail.com wrote:
>I am needing to build python 2.5 on Windows XP x64 Windows Server 2003
>sp1 Platform SDK and am not finding anything documented on the process
>to use. Has anyone had any success with this? If so has anyone
>documented it? The documentation that resides in pcbuild/readme.txt is
>not helpful at all.
>
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What have you tried already? From the readme:
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All you need to do is open the workspace "pcbuild.sln" in MSVC++,
select the Debug or Release setting (using "Solution Configuration"
from the "Standard" toolbar"), and build the projects.
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There is no IDE available with the 64 bit compiler on Windows Server
2003 Platform SDK, so that is not an option.
>
Ahh, I see. Did you try this::
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Building for Itanium
--------------------
>
The project files support a ReleaseItanium configuration which
creates Win64/Itanium binaries. For this to work, you need to
install the Platform SDK, in particular the 64-bit support. This
includes an Itanium compiler (future releases of the SDK likely
include an AMD64 compiler as well).
In addition, you need the Visual Studio plugin for external C
compilers, fromhttp://sf.net/projects/vsextcomp. The plugin will
wrap cl.exe, to locate the proper target compiler, and convert
compiler options accordingly. The project files require atleast
version 0.9.
>
I can't tell whether vsextcomp handles your compiler or not though...
>
STeVe
This doc has not been updated since the 64 bit compilers came out
officially. It doesn't make a whole lot of sense of what steps you
should follow to build python. I saw a link on the comp.lang.python
that had the steps, but that link doesn't go anywhere now. I had to
jump through some hoops to get it to build on VC 2005 64 bit, but that
at least had an IDE to use.