| re: using third party libraries in c/c++
The reason you are getting all those .c files is that a library compiled for Unix won't work on Windows.
First, corral all those .c files into an IDE project that builds a library and compile them to get your library. There are probably instructions about how to do this since the Unix, Linus, and Windows libraries are all different. You need to compile for your target OS. In fact, there may be a makefile in there you didn't see. maybe you just need to run make or nmake on that makefile with the correct switches set.
Second, in your application use the library header file with the #include.
Third, set the properties of your project so that the library you compiled is added to the list of addtional dependencies for the linker. That is how the library gets added to your application build. You may also need to specify the path to your library.
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