[Linker error] undefined reference to `WinMain@16'
Anyone have any idea what I might be doing wrong? I've been through this code multiple times and have no idea what would cause an error like this, I've never seen one like it before. Any help would be greatly appreciated.
The class is supposed to be able to create a sorted list of vectors of type Object. If an object is added to the list it places it in the proper order (ie you want to put in a 5 in the list 2 3 4 6, the 5 would be inserted between the 4 and 6)
Code is as follows:
Expand|Select|Wrap|Line Numbers
- #include <stdlib.h>
- #include <iostream>
- #ifndef _ORDEREDVECTOR_H
- #define _ORDEREDVECTOR_H
- template <class Object>
- class orderedVector
- {
- public:
- orderedVector(int n);
- orderedVector( );
- orderedVector(const orderedVector & v);
- virtual ~orderedVector( );
- void dissolve ( );
- void add (const Object x);
- void remove (const Object x);
- void removeAt (int i);
- Object & operator [](int i);
- int length( ) const;
- bool isEmpty( ) const;
- bool contains(const Object x);
- private:
- Object * buffer;
- int size, capacity;
- void reserve(int newCapacity);
- void resize(int newCap) {reserve(newCap);}
- };
- template <class Object>
- orderedVector<Object>::orderedVector( ) :size(0),capacity(0),buffer(0){}
- template <class Object>
- orderedVector<Object>::orderedVector(int n): size(0), capacity(n), buffer(0)
- {
- if (n < 0)
- {
- cerr << "Error: You can't create a vector with a negative capacity!\n";
- exit(1);
- }
- }
- template <class Object>
- orderedVector<Object>::orderedVector(const orderedVector & v)
- {
- if (this == &v)
- {
- cerr << "Error: You can't copy a vector onto itself!\n";
- exit(1);
- }
- buffer = 0;
- buffer = new Object[v.capacity];
- size = v.length( );
- capacity = v.capacity;
- for (int i = 0; i < v.length( ); i++)
- {
- buffer[i] = v.buffer[i];
- }
- }
- template <class Object>
- orderedVector<Object>::~orderedVector( )
- {
- delete [ ] buffer;
- }
- template <class Object>
- void orderedVector<Object>::add(const Object x)
- {
- if (size == capacity)
- resize(capacity + 5);
- if (size == 0)
- buffer[0] = x;
- else
- {
- for (int i = 0; i < size; i++)
- {
- if (x <= buffer[i])
- {
- int j = size;
- while (j > i)
- {
- buffer[j] = buffer[j-1];
- j--;
- }
- buffer[i] = x;
- }
- }
- }
- size++;
- }
- template <class Object>
- void orderedVector<Object>::remove(const Object x)
- {
- bool temp;
- for (i = 0; i < size; i++)
- {
- if (buffer[i] == x)
- temp = true;
- else
- temp = false;
- }
- if (temp == false)
- {
- cerr << "Error: Object doesn't exist!\n";
- exit(1);
- }
- else
- {
- for (int i = 0; i < size; i++)
- {
- int j = i;
- while (j < size - 1)
- {
- buffer[j] = buffer[j+1];
- j++;
- }
- }
- size--;
- }
- }
- template <class Object>
- void orderedVector<Object>::removeAt(const int i)
- {
- if (i < 0 || i >= size)
- {
- cerr << "Error: Index out of range!\n";
- exit(1);
- }
- int j = i;
- while (j < size - 1)
- {
- buffer[j] = buffer[j+1];
- j++;
- }
- size--;
- }
- template <class Object>
- Object & orderedVector<Object>::operator [] (int i)
- {
- if (i < 0 || i >= size)
- {
- cerr << "Error: Index out of range!\n";
- exit(1);
- }
- return buffer[i];
- }
- template <class Object>
- int orderedVector<Object>::length( ) const
- {
- return size;
- }
- template <class Object>
- bool orderedVector<Object>::isEmpty( ) const
- {
- return size == 0;
- }
- template <class Object>
- bool orderedVector<Object>::contains(const Object x)
- {
- bool temp;
- for (i = 0; i < size; i++)
- {
- if (buffer[i] == x)
- temp = true;
- else
- temp = false;
- }
- return temp;
- }
- template <class Object>
- void orderedVector<Object>::reserve(int newCap)
- {
- if (buffer == 0)
- {
- size = 0;
- capacity = 0;
- }
- if (newCap <= capacity)
- return;
- Object * newBuffer = new Object[newCap];
- for (int i = 0; i < size; i++)
- newBuffer[i]=buffer[i];
- capacity = newCap;
- delete [ ] buffer;
- buffer = newBuffer;
- }
- #endif