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How represent points in 3d?

Francis il Mulo Parlante
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Posts: n/a
#1: Jul 22 '05
Hi,
I have made a program in c++ that produces some points in a cubic space with
cordinate x y z.
I wanted to ask you if you know a library of the compiler of linux that
helps me to graphically represent these points in the space.
Waiting for one answer of yours
I thank you and I hand you
my regards

Francis



Jakob Bieling
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#2: Jul 22 '05

re: How represent points in 3d?


"Francis il Mulo Parlante" <dj_sharky_2000@yahoo.it> wrote in message
news:bvsqjv$nil$1@lacerta.tiscalinet.it...[color=blue]
> Hi,
> I have made a program in c++ that produces some points in a cubic space[/color]
with[color=blue]
> cordinate x y z.
> I wanted to ask you if you know a library of the compiler of linux that
> helps me to graphically represent these points in the space.
> Waiting for one answer of yours
> I thank you and I hand you
> my regards[/color]


Have a look at OpenGL. It's cross-platform and also has its own
newsgroup at news://comp.graphics.api.opengl

hth
--
jb

(replace y with x if you want to reply by e-mail)


Patrik Stellmann
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#3: Jul 22 '05

re: How represent points in 3d?



Francis il Mulo Parlante wrote:[color=blue]
> Hi,
> I have made a program in c++ that produces some points in a cubic space with
> cordinate x y z.
> I wanted to ask you if you know a library of the compiler of linux that
> helps me to graphically represent these points in the space.[/color]

You could check out OpenGL (www.opengl.org). For an advanced C++ library
using OpenGL inside you could also take a look at OpenSceneGraph or
dozens of other open source graphics-libraries but that's probably a
little overdone just to display some points in 3d.

Closed Thread