On Sep 4, 2:03 am, sherifffruitfly <sherifffruit...@gmail.comwrote:
Quote:
Hi all,
>
I want to make a 3d cube of lattice points. The user should be able to
rotate the cube-lattice around (via left-click-hold), and zoom in-out
of the lattice (via wheel).
>
The intended purpose of this is for a "mapping" tool, where the
lattice points represent "locations", and paths can be drawn between
them (sequences of edges).
>
I know general c#, but have never done any graphics programming
before. What are some of the typical technologies that would be
involved with this sort of construction? Any especially useful
references?
>
Thanks for any suggestions,
>
cdj
Since Microsoft has dropped Managed DirectX support and is now
recommending XNA which unforutnately was architected as a game
developers API. I'm not sure which direction to tell you to go for
this. Your application requirement is a great example of why Microsoft
should not have dropped managed DirectX support. Regardless, you can
still obtain the DirectX 9 SDK which supports managed code (although
I'm not certain it supports Visual Studio.NET 2008, it does work with
2005). Look into both, if you can't do what you want in XNA you can
revert to managed DirectX 9