Actually you can use GDI+ itsself
See the following examples
http://www.c-sharpcorner.com/Graphic...CaptFormMG.asp
"Nicholas Paldino [.NET/C# MVP]" <mvp@spam.guard.caspershouse.com> wrote in
message news:eQjk0bWhEHA.1972@TK2MSFTNGP09.phx.gbl...[color=blue]
> Striped,
>
> In that case, you might want to look at unmanaged code[/color]
implementations.[color=blue]
> I don't think there are any managed code implementations (although
> System.Drawing does call to GDI+, which is unmanaged code) which can give
> you the performance that you want in this arena.
>
>
> --
> - Nicholas Paldino [.NET/C# MVP]
> -
mvp@spam.guard.caspershouse.com
>
> "Striped" <skovbasa@insycom.net> wrote in message
> news:unx7BFWhEHA.1184@TK2MSFTNGP12.phx.gbl...[color=green]
> > Oh, no, no,
> >
> > that will probably take several second to generate one image and the
> > application I have is running on a web-server and should generate[/color][/color]
hundreds[color=blue][color=green]
> > of such images per seconds as a response to client requests.
> >
> >
> > "Nicholas Paldino [.NET/C# MVP]" <mvp@spam.guard.caspershouse.com> wrote
> > in message news:OaJ9Z%23VhEHA.3916@TK2MSFTNGP11.phx.gbl...[color=darkred]
> >> Striped,
> >>
> >> Have you taken a look in System.Drawing? You can create a Bitmap
> >> instance, get the Graphics instance for the Bitmap (through a call to[/color][/color][/color]
the[color=blue][color=green][color=darkred]
> >> static FromImage method on the Graphics class), and then call the[/color][/color][/color]
methods[color=blue][color=green][color=darkred]
> >> on the Graphics instance to draw shapes, text, etc, etc.
> >>
> >> You can then save the results through a call to the Save method on[/color][/color][/color]
the[color=blue][color=green][color=darkred]
> >> Bitmap class.
> >>
> >> Hope this helps.
> >>
> >>
> >> --
> >> - Nicholas Paldino [.NET/C# MVP]
> >> -
mvp@spam.guard.caspershouse.com
> >>
> >> "Striped" wrote in message[/color][/color][/color]
news:e37R74UhEHA.3548@TK2MSFTNGP09.phx.gbl...[color=blue][color=green][color=darkred]
> >>> Is out there any graphic library written in C# or other managed code
> >>> available,
> >>> that allows the dynamic creation of images with some simple data like
> >>> text, bars etc.
> >>> and which doesn't depend on any current OS or video card[/color][/color][/color]
implementation?[color=blue][color=green][color=darkred]
> >>> This image doesn't have to be dispayed, just saved in JPEG or another
> >>> format after all.
> >>>
> >>> An example can be the C-based library GD:
http://www.boutell.com/gd/
> >>>
> >>> thank you.
> >>>
> >>
> >>[/color]
> >
> >[/color]
>
>[/color]